Phaser World Issue 26
Phaser 2.4.7 has come on a long way this week and we're now at Release Candidate 1. Please do grab it, merge it with your games, and let me know if anything falls apart as a result.
There are some nice new things in 2.4.7 including long-awaited camera effects. There are three new special effects: Camera Shake, Camera Fade and Camera Flash, working properly across Canvas and WebGL. You can configure each of them in various ways such as setting the effect color, duration and intensity. On complete signals are available for each effect so you know when they're done.
I also added in camera lerp support, with per-axis values, for really smooth camera motion and sprite tracking. It should make a big difference to how your games feel.
I'll see how 2.4.7 testing goes, but I think it should be safe for a release around April 21st. Generally, even though I ask for feedback, I don't usually get it until I release the build to master / stable :) Who knows, maybe this time will be different?
After 2.4.7 is out I'm going to focus on Interphase 2 authoring, so I'll be talking about that here, and showing you what's in store.
Phaser 2.4.7 has come on a long way this week and we're now at Release Candidate 1. Please do grab it, merge it with your games, and let me know if anything falls apart as a result.
There are some nice new things in 2.4.7 including long-awaited camera effects. There are three new special effects: Camera Shake, Camera Fade and Camera Flash, working properly across Canvas and WebGL. You can configure each of them in various ways such as setting the effect color, duration and intensity. On complete signals are available for each effect so you know when they're done.
I also added in camera lerp support, with per-axis values, for really smooth camera motion and sprite tracking. It should make a big difference to how your games feel.
I'll see how 2.4.7 testing goes, but I think it should be safe for a release around April 21st. Generally, even though I ask for feedback, I don't usually get it until I release the build to master / stable :) Who knows, maybe this time will be different?
After 2.4.7 is out I'm going to focus on Interphase 2 authoring, so I'll be talking about that here, and showing you what's in store.