The following 6 Phaser Dev Logs were published in January 2019:
Dev Log | Published | Contents | |
---|---|---|---|
192 | 28th January 2019 | Details about Fullscreen support, the new shapshot features, changes to the Input event system and 3.16 Release Candidate 1. | Read |
191 | 21st January 2019 | Learn about the new Event system within V3 and what this means for the documentation and IDE support. | Read |
190 | 15th January 2019 | How to book your Phaser support time | Read |
189 | 14th January 2019 | A deep dive into how the new Phaser 3 Scale Manager is being built, with examples, code and game configs. | Read |
188 | 7th January 2019 | How a multi-scene drag bug was fixed and a tutorial on moving and stopping physics objects. | Read |
187 | 3rd January 2019 | A Year in Review: Phaser in 2018 and beyond | Read |