class Example extends Phaser.Scene
{
constructor ()
{
super();
this.iter = 0;
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('einstein', 'assets/pics/ra-einstein.png');
}
create ()
{
const image = this.add.image(200, 150, 'einstein');
this.cameras.main.setSize(400, 300);
this.camera0 = this.cameras.main;
this.camera1 = this.cameras.add(400, 0, 400, 300);
this.camera2 = this.cameras.add(0, 300, 400, 300);
this.camera3 = this.cameras.add(400, 300, 400, 300);
}
update ()
{
this.camera0.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.camera0.scrollX = Math.sin(this.iter) * 400;
this.camera1.rotation = this.iter;
this.camera2.scrollX = Math.cos(this.iter) * 100;
this.camera2.scrollY = Math.sin(this.iter) * 100;
this.camera2.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.camera2.rotation = -this.iter;
this.camera3.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.iter += 0.01;
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example,
width: 800,
height: 600
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
this.iter = 0;
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('einstein', 'assets/pics/ra-einstein.png');
}
create ()
{
const image = this.add.image(200, 150, 'einstein');
this.cameras.main.setSize(400, 300);
this.camera0 = this.cameras.main;
this.camera1 = this.cameras.add(400, 0, 400, 300);
this.camera2 = this.cameras.add(0, 300, 400, 300);
this.camera3 = this.cameras.add(400, 300, 400, 300);
}
update ()
{
this.camera0.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.camera0.scrollX = Math.sin(this.iter) * 400;
this.camera1.rotation = this.iter;
this.camera2.scrollX = Math.cos(this.iter) * 100;
this.camera2.scrollY = Math.sin(this.iter) * 100;
this.camera2.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.camera2.rotation = -this.iter;
this.camera3.zoom = 0.5 + Math.abs(Math.sin(this.iter));
this.iter += 0.01;
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example,
width: 800,
height: 600
};
const game = new Phaser.Game(config);