class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('card', 'assets/sprites/mana_card.png');
this.load.atlas('atlas', 'assets/atlas/megaset-1.png', 'assets/atlas/megaset-1.json');
}
create ()
{
// Graphics background with lines on
const graphics = this.add.graphics();
// Change originY to 1 so sprites are top-aligned
this.add.image(100, 100, 'atlas', 'mana_card').setOrigin(0.5, 0);
this.add.image(200, 100, 'card').setOrigin(0.5, 0);
// By default the origin is set to 0.5 (the center of the image)
this.add.image(350, 300, 'atlas', 'mana_card');
this.add.image(450, 300, 'card');
// Change originX to 0 so sprites are left-aligned
this.add.image(600, 500, 'atlas', 'mana_card').setOrigin(0.5, 1);
this.add.image(700, 500, 'card').setOrigin(0.5, 1);
// Draw the alignment lines to our Graphics object
graphics.lineStyle(2, 0x00ff00, 1);
graphics.beginPath();
graphics.moveTo(0, 100);
graphics.lineTo(800, 100);
graphics.moveTo(0, 300);
graphics.lineTo(800, 300);
graphics.moveTo(0, 500);
graphics.lineTo(800, 500);
graphics.strokePath();
graphics.closePath();
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('card', 'assets/sprites/mana_card.png');
this.load.atlas('atlas', 'assets/atlas/megaset-1.png', 'assets/atlas/megaset-1.json');
}
create ()
{
// Graphics background with lines on
const graphics = this.add.graphics();
// Change originY to 1 so sprites are top-aligned
this.add.image(100, 100, 'atlas', 'mana_card').setOrigin(0.5, 0);
this.add.image(200, 100, 'card').setOrigin(0.5, 0);
// By default the origin is set to 0.5 (the center of the image)
this.add.image(350, 300, 'atlas', 'mana_card');
this.add.image(450, 300, 'card');
// Change originX to 0 so sprites are left-aligned
this.add.image(600, 500, 'atlas', 'mana_card').setOrigin(0.5, 1);
this.add.image(700, 500, 'card').setOrigin(0.5, 1);
// Draw the alignment lines to our Graphics object
graphics.lineStyle(2, 0x00ff00, 1);
graphics.beginPath();
graphics.moveTo(0, 100);
graphics.lineTo(800, 100);
graphics.moveTo(0, 300);
graphics.lineTo(800, 300);
graphics.moveTo(0, 500);
graphics.lineTo(800, 500);
graphics.strokePath();
graphics.closePath();
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);