class Example extends Phaser.Scene
{
particles;
rt;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
create ()
{
this.particles = this.add.particles(400, 300, 'flares', {
frame: 'blue',
x: 400,
y: 300,
lifespan: 2000,
speed: { min: 400, max: 600 },
angle: 0,
gravityY: 300,
scale: { start: 0.4, end: 0 },
quantity: 2,
blendMode: 'ADD'
});
this.particles.setVisible(false);
this.rt = this.add.renderTexture(400, 300, 800, 600);
}
update ()
{
this.rt.camera.rotation -= 0.01;
this.rt.clear();
this.rt.draw(this.particles, 0, 0);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
particles;
rt;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
create ()
{
this.particles = this.add.particles(400, 300, 'flares', {
frame: 'blue',
x: 400,
y: 300,
lifespan: 2000,
speed: { min: 400, max: 600 },
angle: 0,
gravityY: 300,
scale: { start: 0.4, end: 0 },
quantity: 2,
blendMode: 'ADD'
});
this.particles.setVisible(false);
this.rt = this.add.renderTexture(400, 300, 800, 600);
}
update ()
{
this.rt.camera.rotation -= 0.01;
this.rt.clear();
this.rt.draw(this.particles, 0, 0);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);