var x = 0;
var i = 0;
var blitter;
var text;
var scene = null;
var add = false;
var blitter;
var idx = 1;
var frame = 'veg01';
var numbers = [];
var text;
var tween;
class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.spritesheet('balls', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
}
// This test will create lots of single-fire tweens and not re-use them, to test Tween Manager GC
create()
{
window.scene = this;
blitter = this.add.blitter(0, 0, 'balls');
text = this.add.text(10, 720);
this.time.addEvent({ delay: 2, callback: this.launch, callbackScope: this, repeat: 100000 });
}
launch()
{
i++;
var bob = blitter.create(x, 700, Phaser.Math.Between(0, 5));
x += 0.5;
if (x >= 1024)
{
x = 0;
}
if (Phaser.VERSION.substr(0, 4) === '3.60')
{
text.setText('Active Tweens: ' + this.tweens.tweens.length + '\nTotal Tweens created: ' + i);
}
else
{
text.setText('Active Tweens: ' + this.tweens.tweens.length + '\nTotal Tweens created: ' + i);
}
this.tweens.add({
targets: bob,
y: 10,
duration: Phaser.Math.Between(500, 1000),
ease: 'Power1',
yoyo: true,
onComplete: function ()
{
bob.destroy();
}
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
var x = 0;
var i = 0;
var blitter;
var text;
var scene = null;
var add = false;
var blitter;
var idx = 1;
var frame = 'veg01';
var numbers = [];
var text;
var tween;
class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.spritesheet('balls', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
}
// This test will create lots of single-fire tweens and not re-use them, to test Tween Manager GC
create()
{
window.scene = this;
blitter = this.add.blitter(0, 0, 'balls');
text = this.add.text(10, 720);
this.time.addEvent({ delay: 2, callback: this.launch, callbackScope: this, repeat: 100000 });
}
launch()
{
i++;
var bob = blitter.create(x, 700, Phaser.Math.Between(0, 5));
x += 0.5;
if (x >= 1024)
{
x = 0;
}
if (Phaser.VERSION.substr(0, 4) === '3.60')
{
text.setText('Active Tweens: ' + this.tweens.tweens.length + '\nTotal Tweens created: ' + i);
}
else
{
text.setText('Active Tweens: ' + this.tweens.tweens.length + '\nTotal Tweens created: ' + i);
}
this.tweens.add({
targets: bob,
y: 10,
duration: Phaser.Math.Between(500, 1000),
ease: 'Power1',
yoyo: true,
onComplete: function ()
{
bob.destroy();
}
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);