class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('brush', 'assets/sprites/brush1.png'); } create () { const hsv = Phaser.Display.Color.HSVColorWheel(); const tint = hsv.map(entry => entry.color); const emitter = this.add.particles(400, 100, 'brush', { speedX: 200, lifespan: 2000, tint }); this.tweens.add({ targets: emitter, particleY: 400, speedX: -200, duration: 1500, ease: 'sine.inout', yoyo: true, repeat: -1 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('brush', 'assets/sprites/brush1.png'); } create () { const hsv = Phaser.Display.Color.HSVColorWheel(); const tint = hsv.map(entry => entry.color); const emitter = this.add.particles(400, 100, 'brush', { speedX: 200, lifespan: 2000, tint }); this.tweens.add({ targets: emitter, particleY: 400, speedX: -200, duration: 1500, ease: 'sine.inout', yoyo: true, repeat: -1 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);