class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.image('block', 'assets/sprites/block.png');
}
create()
{
var image = this.add.image(400, 500, 'block');
var tween = this.tweens.add({
targets: image,
y: '-=64',
ease: 'Sine.easeInOut',
yoyo: true,
repeat: 6
});
console.log(tween);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.image('block', 'assets/sprites/block.png');
}
create()
{
var image = this.add.image(400, 500, 'block');
var tween = this.tweens.add({
targets: image,
y: '-=64',
ease: 'Sine.easeInOut',
yoyo: true,
repeat: 6
});
console.log(tween);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);