// #module
import PlasmaPost2FX from './assets/pipelines/PlasmaPost2FX.js';
export default class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('volcano', 'assets/pics/remember-me.jpg');
this.load.image('hotdog', 'assets/sprites/hotdog.png');
// customPipeline = game.renderer.addPipeline('Custom', new CustomPipeline2(game));
// customPipeline.setFloat2('resolution', game.config.width, game.config.height);
}
create ()
{
this.add.image(400, 300, 'volcano').setAlpha(0.2);
this.add.image(400, 300, 'hotdog').setScrollFactor(0);
this.cameras.main.setPostPipeline(PlasmaPost2FX);
const cursors = this.input.keyboard.createCursorKeys();
const controlConfig = {
camera: this.cameras.main,
left: cursors.left,
right: cursors.right,
up: cursors.up,
down: cursors.down,
acceleration: 0.06,
drag: 0.0005,
maxSpeed: 1.0
};
this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig);
}
update (time, delta)
{
this.controls.update(delta);
time += 0.005;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#000000',
scene: Example,
pipeline: { PlasmaPost2FX }
}
const game = new Phaser.Game(config);
// #module
import PlasmaPost2FX from './assets/pipelines/PlasmaPost2FX.js';
export default class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('volcano', 'assets/pics/remember-me.jpg');
this.load.image('hotdog', 'assets/sprites/hotdog.png');
// customPipeline = game.renderer.addPipeline('Custom', new CustomPipeline2(game));
// customPipeline.setFloat2('resolution', game.config.width, game.config.height);
}
create ()
{
this.add.image(400, 300, 'volcano').setAlpha(0.2);
this.add.image(400, 300, 'hotdog').setScrollFactor(0);
this.cameras.main.setPostPipeline(PlasmaPost2FX);
const cursors = this.input.keyboard.createCursorKeys();
const controlConfig = {
camera: this.cameras.main,
left: cursors.left,
right: cursors.right,
up: cursors.up,
down: cursors.down,
acceleration: 0.06,
drag: 0.0005,
maxSpeed: 1.0
};
this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig);
}
update (time, delta)
{
this.controls.update(delta);
time += 0.005;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#000000',
scene: Example,
pipeline: { PlasmaPost2FX }
}
const game = new Phaser.Game(config);