class Example extends Phaser.Scene
{
image4;
image3;
image2;
image1;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('grid', 'assets/pics/debug-grid-1920x1920.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
create ()
{
this.add.image(0, 0, 'grid').setOrigin(0);
this.image1 = this.add.image(200, 320, 'atari'); // default origin is 0.5 = the center
this.image2 = this.add.image(400, 320, 'atari').setOrigin(0);
this.image3 = this.add.image(600, 320, 'atari').setOrigin(0.25, 0.75);
this.image4 = this.add.image(800, 320, 'atari').setOrigin(1);
}
update ()
{
this.image1.rotation += 0.01;
this.image2.rotation += 0.01;
this.image3.rotation += 0.01;
this.image4.rotation += 0.01;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
image4;
image3;
image2;
image1;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('grid', 'assets/pics/debug-grid-1920x1920.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
create ()
{
this.add.image(0, 0, 'grid').setOrigin(0);
this.image1 = this.add.image(200, 320, 'atari'); // default origin is 0.5 = the center
this.image2 = this.add.image(400, 320, 'atari').setOrigin(0);
this.image3 = this.add.image(600, 320, 'atari').setOrigin(0.25, 0.75);
this.image4 = this.add.image(800, 320, 'atari').setOrigin(1);
}
update ()
{
this.image1.rotation += 0.01;
this.image2.rotation += 0.01;
this.image3.rotation += 0.01;
this.image4.rotation += 0.01;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);