Blend Modes

class Example extends Phaser.Scene
{
    create ()
    {
        this.add.circle(300, 250, 128, 0xff00ff).setBlendMode(Phaser.BlendModes.MULTIPLY);
        this.add.circle(500, 250, 128, 0x00ffff).setBlendMode(Phaser.BlendModes.MULTIPLY);
        this.add.circle(400, 400, 128, 0xffff00).setBlendMode(Phaser.BlendModes.MULTIPLY);
    }
}

const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    backgroundColor: '#efefef',
    scene: Example
};

const game = new Phaser.Game(config);