class Example extends Phaser.Scene
{
image1;
image0;
t = 0;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('p0', 'assets/particles/red.png');
this.load.image('p1', 'assets/particles/yellow.png');
this.load.image('bunny', 'assets/sprites/bunny.png');
}
create ()
{
const bunny = this.add.image(400, 300, 'bunny');
this.image0 = this.add.image(400 - 15, 300, 'p0');
this.image1 = this.add.image(400 + 15, 300, 'p1');
this.image0.blendMode = 'ADD';
this.image1.blendMode = 'ADD';
}
update ()
{
this.image0.y = this.image1.y = 300 + Math.sin(this.t) * 100;
this.t += 0.01;
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
image1;
image0;
t = 0;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('p0', 'assets/particles/red.png');
this.load.image('p1', 'assets/particles/yellow.png');
this.load.image('bunny', 'assets/sprites/bunny.png');
}
create ()
{
const bunny = this.add.image(400, 300, 'bunny');
this.image0 = this.add.image(400 - 15, 300, 'p0');
this.image1 = this.add.image(400 + 15, 300, 'p1');
this.image0.blendMode = 'ADD';
this.image1.blendMode = 'ADD';
}
update ()
{
this.image0.y = this.image1.y = 300 + Math.sin(this.t) * 100;
this.t += 0.01;
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);