class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('gem', 'assets/sprites/gem.png');
}
create ()
{
const text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' });
const gem = this.add.image(300, 300, 'gem');
// Store some data about this Gem:
gem.setData({ name: 'Red Gem Stone', level: 2, owner: 'Link', 'gold': 50 });
// Whenever a data value is updated the `changedata` event is fired and we listen for it:
gem.on('changedata', function (gameObject, key, value) {
text.setText([
'Name: ' + gem.getData('name'),
'Level: ' + gem.getData('level'),
'Value: ' + gem.getData('gold') + ' gold',
'Owner: ' + gem.getData('owner')
]);
});
// Change the 'value' property when the mouse is clicked
this.input.on('pointerdown', function () {
gem.data.values.gold += 50;
if (gem.data.values.gold % 200 === 0)
{
gem.data.values.level++;
}
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('gem', 'assets/sprites/gem.png');
}
create ()
{
const text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' });
const gem = this.add.image(300, 300, 'gem');
// Store some data about this Gem:
gem.setData({ name: 'Red Gem Stone', level: 2, owner: 'Link', 'gold': 50 });
// Whenever a data value is updated the `changedata` event is fired and we listen for it:
gem.on('changedata', function (gameObject, key, value) {
text.setText([
'Name: ' + gem.getData('name'),
'Level: ' + gem.getData('level'),
'Value: ' + gem.getData('gold') + ' gold',
'Owner: ' + gem.getData('owner')
]);
});
// Change the 'value' property when the mouse is clicked
this.input.on('pointerdown', function () {
gem.data.values.gold += 50;
if (gem.data.values.gold % 200 === 0)
{
gem.data.values.level++;
}
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);