class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('metal', 'assets/textures/alien-metal.jpg');
this.load.image('grass', 'assets/textures/grass.png');
this.load.image('tiles', 'assets/textures/tiles.jpg');
this.load.image('logo', 'assets/sprites/phaser3-logo-small.png');
this.load.image('pic', 'assets/pics/rick-and-morty-by-sawuinhaff-da64e7y.png');
this.load.glsl('bundle', 'assets/shaders/bundle.glsl.js');
}
create()
{
this.add.image(400, 300, 'pic');
const shader = this.add.shader('Tunnel', 400, 300, 512, 512, [ 'metal' ]);
// s.uniforms.origin.value = 1.0;
shader.setInteractive();
shader.on('pointerdown', function () {
if (s.uniforms.iChannel0.textureKey === 'metal')
{
s.setChannel0('grass');
}
else if (s.uniforms.iChannel0.textureKey === 'grass')
{
s.setChannel0('tiles');
}
else
{
s.setChannel0('metal');
}
});
this.add.image(400, 300, 'logo');
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('metal', 'assets/textures/alien-metal.jpg');
this.load.image('grass', 'assets/textures/grass.png');
this.load.image('tiles', 'assets/textures/tiles.jpg');
this.load.image('logo', 'assets/sprites/phaser3-logo-small.png');
this.load.image('pic', 'assets/pics/rick-and-morty-by-sawuinhaff-da64e7y.png');
this.load.glsl('bundle', 'assets/shaders/bundle.glsl.js');
}
create()
{
this.add.image(400, 300, 'pic');
const shader = this.add.shader('Tunnel', 400, 300, 512, 512, [ 'metal' ]);
// s.uniforms.origin.value = 1.0;
shader.setInteractive();
shader.on('pointerdown', function () {
if (s.uniforms.iChannel0.textureKey === 'metal')
{
s.setChannel0('grass');
}
else if (s.uniforms.iChannel0.textureKey === 'grass')
{
s.setChannel0('tiles');
}
else
{
s.setChannel0('metal');
}
});
this.add.image(400, 300, 'logo');
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);