class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.atlas('blocks', 'assets/sprites/blocks.png', 'assets/sprites/blocks.json');
}
create ()
{
const emitter = this.add.particles(100, 300, 'blocks', {
frame: 'redmonster',
lifespan: 5000,
angle: { min: -20, max: 20 },
speed: 150,
frequency: 200
});
emitter.sortProperty = 'x';
emitter.sortOrderAsc = true;
const text = this.add.text(10, 10, 'Click to change. sortOrderAsc: true');
this.input.on('pointerdown', () => {
if (emitter.sortOrderAsc)
{
emitter.sortOrderAsc = false;
}
else
{
emitter.sortOrderAsc = true;
}
text.setText(`Click to change. sortOrderAsc: ${emitter.sortOrderAsc}`);
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.atlas('blocks', 'assets/sprites/blocks.png', 'assets/sprites/blocks.json');
}
create ()
{
const emitter = this.add.particles(100, 300, 'blocks', {
frame: 'redmonster',
lifespan: 5000,
angle: { min: -20, max: 20 },
speed: 150,
frequency: 200
});
emitter.sortProperty = 'x';
emitter.sortOrderAsc = true;
const text = this.add.text(10, 10, 'Click to change. sortOrderAsc: true');
this.input.on('pointerdown', () => {
if (emitter.sortOrderAsc)
{
emitter.sortOrderAsc = false;
}
else
{
emitter.sortOrderAsc = true;
}
text.setText(`Click to change. sortOrderAsc: ${emitter.sortOrderAsc}`);
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);