class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('blocks', 'assets/sprites/blocks.png', 'assets/sprites/blocks.json'); } create () { const emitter = this.add.particles(100, 300, 'blocks', { frame: 'redmonster', lifespan: 5000, angle: { min: -20, max: 20 }, speed: 150, frequency: 200 }); emitter.sortProperty = 'x'; emitter.sortOrderAsc = true; const text = this.add.text(10, 10, 'Click to change. sortOrderAsc: true'); this.input.on('pointerdown', () => { if (emitter.sortOrderAsc) { emitter.sortOrderAsc = false; } else { emitter.sortOrderAsc = true; } text.setText(`Click to change. sortOrderAsc: ${emitter.sortOrderAsc}`); }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('blocks', 'assets/sprites/blocks.png', 'assets/sprites/blocks.json'); } create () { const emitter = this.add.particles(100, 300, 'blocks', { frame: 'redmonster', lifespan: 5000, angle: { min: -20, max: 20 }, speed: 150, frequency: 200 }); emitter.sortProperty = 'x'; emitter.sortOrderAsc = true; const text = this.add.text(10, 10, 'Click to change. sortOrderAsc: true'); this.input.on('pointerdown', () => { if (emitter.sortOrderAsc) { emitter.sortOrderAsc = false; } else { emitter.sortOrderAsc = true; } text.setText(`Click to change. sortOrderAsc: ${emitter.sortOrderAsc}`); }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);