class Example extends Phaser.Scene
{
graphics;
create ()
{
this.graphics = this.add.graphics();
const color = 0xffff00;
const thickness = 4;
const alpha = 1;
this.graphics.lineStyle(thickness, color, alpha);
const a = new Phaser.Geom.Point(400, 300);
const radius = 128;
this.graphics.strokeCircle(a.x, a.y, radius);
}
}
const config = {
width: 800,
height: 600,
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
graphics;
create ()
{
this.graphics = this.add.graphics();
const color = 0xffff00;
const thickness = 4;
const alpha = 1;
this.graphics.lineStyle(thickness, color, alpha);
const a = new Phaser.Geom.Point(400, 300);
const radius = 128;
this.graphics.strokeCircle(a.x, a.y, radius);
}
}
const config = {
width: 800,
height: 600,
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);