class Example extends Phaser.Scene { iter = 0; tilesprite; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('mushroom', 'assets/sprites/mushroom16x16.png'); } create () { this.tilesprite = this.add.tileSprite(400, 300, 800, 600, 'mushroom'); } update () { this.tilesprite.rotation -= 0.01; this.tilesprite.tileScaleX = Math.sin(this.iter) * 10; this.tilesprite.tileScaleY = Math.sin(this.iter) * 10; this.iter += 0.01; } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, backgroundColor: '#2d2d2d', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { iter = 0; tilesprite; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('mushroom', 'assets/sprites/mushroom16x16.png'); } create () { this.tilesprite = this.add.tileSprite(400, 300, 800, 600, 'mushroom'); } update () { this.tilesprite.rotation -= 0.01; this.tilesprite.tileScaleX = Math.sin(this.iter) * 10; this.tilesprite.tileScaleY = Math.sin(this.iter) * 10; this.iter += 0.01; } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, backgroundColor: '#2d2d2d', scene: Example }; const game = new Phaser.Game(config);