class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.bitmapFont('ice', 'assets/fonts/bitmap/iceicebaby.png', 'assets/fonts/bitmap/iceicebaby.xml'); } create () { const noTintText = this.add.bitmapText(64, 64, 'ice', 'Phaser III\nTinted Text', 128); const tintedText = this.add.bitmapText(64, 400, 'ice', 'Phaser III\nTinted Text', 128); tintedText.setTint(0xff00ff, 0xffff00, 0x00ff00, 0xff0000); } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.bitmapFont('ice', 'assets/fonts/bitmap/iceicebaby.png', 'assets/fonts/bitmap/iceicebaby.xml'); } create () { const noTintText = this.add.bitmapText(64, 64, 'ice', 'Phaser III\nTinted Text', 128); const tintedText = this.add.bitmapText(64, 400, 'ice', 'Phaser III\nTinted Text', 128); tintedText.setTint(0xff00ff, 0xffff00, 0x00ff00, 0xff0000); } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);