class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(1, 0xffffff, 1); graphics.strokeTriangle(200, 200, 400, 50, 500, 300); graphics.lineStyle(4, 0x00ffff, 1); graphics.strokeTriangle(60, 500, 60, 400, 500, 500); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(1, 0xffffff, 1); graphics.strokeTriangle(200, 200, 400, 50, 500, 300); graphics.lineStyle(4, 0x00ffff, 1); graphics.strokeTriangle(60, 500, 60, 400, 500, 500); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);