class Example extends Phaser.Scene
{
i = 0;
text;
create ()
{
const graphics = this.add.graphics();
this.text = this.add.text(400, 300, 'Phaser 3 - 0', { fontFamily: 'Arial', fontSize: 64, color: '#ffff00' });
this.text.setOrigin(0.5);
// Draw grid lines
graphics.lineStyle(2, 0x00ff00, 0.5);
graphics.beginPath();
graphics.moveTo(400, 0);
graphics.lineTo(400, 600);
graphics.moveTo(0, 300);
graphics.lineTo(800, 300);
graphics.strokePath();
graphics.closePath();
}
update ()
{
this.i++;
this.text.setText(`Phaser 3 - ${this.i.toString()}`);
this.text.rotation += 0.01;
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
i = 0;
text;
create ()
{
const graphics = this.add.graphics();
this.text = this.add.text(400, 300, 'Phaser 3 - 0', { fontFamily: 'Arial', fontSize: 64, color: '#ffff00' });
this.text.setOrigin(0.5);
// Draw grid lines
graphics.lineStyle(2, 0x00ff00, 0.5);
graphics.beginPath();
graphics.moveTo(400, 0);
graphics.lineTo(400, 600);
graphics.moveTo(0, 300);
graphics.lineTo(800, 300);
graphics.strokePath();
graphics.closePath();
}
update ()
{
this.i++;
this.text.setText(`Phaser 3 - ${this.i.toString()}`);
this.text.rotation += 0.01;
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);