Stacked Camera Test

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class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('eye', 'assets/pics/lance-overdose-loader-eye.png');
    }

    create ()
    {
        this.add.sprite(300, 300, 'eye').setInteractive();

        this.cameras.main.setName('cam1');

        //  Create more Cameras over the top of the main one
        const cam2 = this.cameras.add().setName('cam2');

        cam2.scrollX = 100;
        cam2.scrollY = 100;

        const cam3 = this.cameras.add().setName('cam3');

        cam3.scrollX = 200;
        cam3.scrollY = 200;

        this.input.on('gameobjectover', (pointer, gameObject) =>
        {

            console.log(pointer.camera.name);
            gameObject.setTint(0xff0000);

        });

        this.input.on('gameobjectout', (pointer, gameObject) =>
        {

            gameObject.clearTint();

        });
    }
}

const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    backgroundColor: '#000000',
    scene: Example
};

const game = new Phaser.Game(config);