class Example extends Phaser.Scene { create () { const ellipse = new Phaser.Geom.Ellipse(400, 300); const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00aaaa } }); for (let i = 0; i < 26; i++) { ellipse.setSize(i * 32, i * 24); // stroke with increasing smoothness graphics.strokeEllipseShape(ellipse, 32 + i); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const ellipse = new Phaser.Geom.Ellipse(400, 300); const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00aaaa } }); for (let i = 0; i < 26; i++) { ellipse.setSize(i * 32, i * 24); // stroke with increasing smoothness graphics.strokeEllipseShape(ellipse, 32 + i); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);