// #module
import PlasmaPostFX from './assets/pipelines/PlasmaPostFX.js';
var GameScene = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function GameScene ()
{
Phaser.Scene.call(this, {
key: 'gameScene',
active: true,
pack: {
files: [
{ type: 'scenePlugin', key: 'SpinePlugin', url: 'https://cdn.phaserfiles.com/v385/plugins/spine4.1/SpinePluginDebug.js', sceneKey: 'spine' }
]
}
});
this.t = 0;
this.customPipeline;
},
preload: function ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('logo', 'assets/sprites/phaser.png');
this.load.setPath('assets/spine/4.1/demos/');
this.load.spine('set1', 'demos.json', [ 'atlas1.atlas' ], true);
},
create: function ()
{
const hueRotatePipeline = this.renderer.pipelines.get('PlasmaPostFX');
this.add.image(0, 0, 'logo').setOrigin(0);
this.add.spine(400, 600, 'set1.spineboy', 'idle', true);
this.cameras.main.setPostPipeline(hueRotatePipeline);
}
});
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: GameScene,
pipeline: { PlasmaPostFX }
};
var game = new Phaser.Game(config);
// #module
import PlasmaPostFX from './assets/pipelines/PlasmaPostFX.js';
var GameScene = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function GameScene ()
{
Phaser.Scene.call(this, {
key: 'gameScene',
active: true,
pack: {
files: [
{ type: 'scenePlugin', key: 'SpinePlugin', url: 'https://cdn.phaserfiles.com/v385/plugins/spine4.1/SpinePluginDebug.js', sceneKey: 'spine' }
]
}
});
this.t = 0;
this.customPipeline;
},
preload: function ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('logo', 'assets/sprites/phaser.png');
this.load.setPath('assets/spine/4.1/demos/');
this.load.spine('set1', 'demos.json', [ 'atlas1.atlas' ], true);
},
create: function ()
{
const hueRotatePipeline = this.renderer.pipelines.get('PlasmaPostFX');
this.add.image(0, 0, 'logo').setOrigin(0);
this.add.spine(400, 600, 'set1.spineboy', 'idle', true);
this.cameras.main.setPostPipeline(hueRotatePipeline);
}
});
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: GameScene,
pipeline: { PlasmaPostFX }
};
var game = new Phaser.Game(config);