class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 }}); const ellipse = new Phaser.Geom.Ellipse(400, 300, 600, 300); const points = ellipse.getPoints(32); for (let i = 0; i < points.length; i++) { const p = points[i]; graphics.fillRect(p.x - 4, p.y - 4, 8, 8); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 }}); const ellipse = new Phaser.Geom.Ellipse(400, 300, 600, 300); const points = ellipse.getPoints(32); for (let i = 0; i < points.length; i++) { const p = points[i]; graphics.fillRect(p.x - 4, p.y - 4, 8, 8); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);