var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var image1;
var image2;
function preload() {
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create() {
image1 = this.add.image(300, 300, 'arrow');
image2 = this.add.image(400, 300, 'arrow');
image1.name = 'bill';
image2.name = 'ben';
}
function update() {
image1.rotation += 0.01;
image2.rotation -= 0.01;
}
var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var image1;
var image2;
function preload() {
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create() {
image1 = this.add.image(300, 300, 'arrow');
image2 = this.add.image(400, 300, 'arrow');
image1.name = 'bill';
image2.name = 'ben';
}
function update() {
image1.rotation += 0.01;
image2.rotation -= 0.01;
}