var config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var game = new Phaser.Game(config); var image1; var image2; function preload() { this.load.image('arrow', 'assets/sprites/arrow.png'); } function create() { image1 = this.add.image(300, 300, 'arrow'); image2 = this.add.image(400, 300, 'arrow'); image1.name = 'bill'; image2.name = 'ben'; } function update() { image1.rotation += 0.01; image2.rotation -= 0.01; }
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var config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var game = new Phaser.Game(config); var image1; var image2; function preload() { this.load.image('arrow', 'assets/sprites/arrow.png'); } function create() { image1 = this.add.image(300, 300, 'arrow'); image2 = this.add.image(400, 300, 'arrow'); image1.name = 'bill'; image2.name = 'ben'; } function update() { image1.rotation += 0.01; image2.rotation -= 0.01; }