var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('phaser', 'assets/sprites/phaser2.png'); } function create () { var group = this.add.group(); // Create a Sprite via the group. // The Sprite is added to the Scene display list, and to the group, at the same time. group.create(400, 300, 'phaser'); // The above is a short-cut for: // var sprite = this.add.sprite(400, 300, 'phaser'); // group.add(sprite); }
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var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('phaser', 'assets/sprites/phaser2.png'); } function create () { var group = this.add.group(); // Create a Sprite via the group. // The Sprite is added to the Scene display list, and to the group, at the same time. group.create(400, 300, 'phaser'); // The above is a short-cut for: // var sprite = this.add.sprite(400, 300, 'phaser'); // group.add(sprite); }