var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var blitter;
var gravity = 0.5;
var idx = 1;
var frame = 'veg01';
var numbers = [];
var iter = 0;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', ['assets/textures/gold.png', 'assets/textures/gold-n.png']);
this.load.atlas({
key: 'atlas',
textureURL: 'assets/tests/fruit/veg2.png',
normalMap: 'assets/tests/fruit/veg2-n.png',
atlasURL: 'assets/tests/fruit/veg2.json'
});
}
function launch ()
{
// Max of 1000 lit objects
if (blitter.children.list.length >= 1000)
{
return;
}
idx++;
if (idx === 38)
{
idx = 1;
}
if (idx < 10)
{
frame = 'veg0' + idx.toString();
}
else
{
frame = 'veg' + idx.toString();
}
var bob = blitter.create(0, 0, frame);
bob.data.vx = Math.random() * 6;
bob.data.vy = Math.random() * 2;
bob.data.bounce = 1;
}
function create ()
{
this.lights.enable();
this.lights.setAmbientColor(0x808080);
this.add.sprite(400, 300, 'bg').setPipeline('Light2D').setAlpha(0.5);
blitter = this.add.blitter(0, 0, 'atlas').setPipeline('Light2D');
for (var i = 0; i < 32; i++)
{
launch();
}
var light = this.lights.addLight(400, 300, 400);
this.input.on('pointermove', function (pointer) {
light.x = pointer.x;
light.y = pointer.y;
});
}
function update()
{
if (this.input.activePointer.isDown)
{
for (var i = 0; i < 8; i++)
{
launch();
}
}
for (var index = 0, length = blitter.children.list.length; index < length; ++index)
{
var bob = blitter.children.list[index];
bob.data.vy += gravity;
bob.y += bob.data.vy;
bob.x += bob.data.vx;
if (bob.x > 780)
{
bob.x = 780;
bob.data.vx *= -bob.data.bounce;
}
else if (bob.x < 0)
{
bob.x = 0;
bob.data.vx *= -bob.data.bounce;
}
if (bob.y > 568)
{
bob.y = 568;
bob.data.vy *= -bob.data.bounce;
}
}
}
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var blitter;
var gravity = 0.5;
var idx = 1;
var frame = 'veg01';
var numbers = [];
var iter = 0;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', ['assets/textures/gold.png', 'assets/textures/gold-n.png']);
this.load.atlas({
key: 'atlas',
textureURL: 'assets/tests/fruit/veg2.png',
normalMap: 'assets/tests/fruit/veg2-n.png',
atlasURL: 'assets/tests/fruit/veg2.json'
});
}
function launch ()
{
// Max of 1000 lit objects
if (blitter.children.list.length >= 1000)
{
return;
}
idx++;
if (idx === 38)
{
idx = 1;
}
if (idx < 10)
{
frame = 'veg0' + idx.toString();
}
else
{
frame = 'veg' + idx.toString();
}
var bob = blitter.create(0, 0, frame);
bob.data.vx = Math.random() * 6;
bob.data.vy = Math.random() * 2;
bob.data.bounce = 1;
}
function create ()
{
this.lights.enable();
this.lights.setAmbientColor(0x808080);
this.add.sprite(400, 300, 'bg').setPipeline('Light2D').setAlpha(0.5);
blitter = this.add.blitter(0, 0, 'atlas').setPipeline('Light2D');
for (var i = 0; i < 32; i++)
{
launch();
}
var light = this.lights.addLight(400, 300, 400);
this.input.on('pointermove', function (pointer) {
light.x = pointer.x;
light.y = pointer.y;
});
}
function update()
{
if (this.input.activePointer.isDown)
{
for (var i = 0; i < 8; i++)
{
launch();
}
}
for (var index = 0, length = blitter.children.list.length; index < length; ++index)
{
var bob = blitter.children.list[index];
bob.data.vy += gravity;
bob.y += bob.data.vy;
bob.x += bob.data.vx;
if (bob.x > 780)
{
bob.x = 780;
bob.data.vx *= -bob.data.bounce;
}
else if (bob.x < 0)
{
bob.x = 0;
bob.data.vx *= -bob.data.bounce;
}
if (bob.y > 568)
{
bob.y = 568;
bob.data.vy *= -bob.data.bounce;
}
}
}