var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload() {
this.load.image('beball', 'assets/sprites/beball1.png');
this.load.image('atari', 'assets/sprites/atari400.png');
this.load.image('bikkuriman', 'assets/sprites/bikkuriman.png');
}
function create() {
this.add.sprite(200, 300, 'beball');
this.add.sprite(500, 300, 'atari');
this.add.sprite(800, 300, 'bikkuriman');
}
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload() {
this.load.image('beball', 'assets/sprites/beball1.png');
this.load.image('atari', 'assets/sprites/atari400.png');
this.load.image('bikkuriman', 'assets/sprites/bikkuriman.png');
}
function create() {
this.add.sprite(200, 300, 'beball');
this.add.sprite(500, 300, 'atari');
this.add.sprite(800, 300, 'bikkuriman');
}