class Example extends Phaser.Scene
{
constructor ()
{
super();
this.ropes = [];
this.count = 0;
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('pipe1', 'assets/rope/pipe1.png');
this.load.image('pipe2', 'assets/rope/pipe2.png');
this.load.image('pipe3', 'assets/rope/pipe3.png');
this.load.image('pipe4', 'assets/rope/phaser3-logo.png');
}
create ()
{
const debug = this.add.graphics().fillStyle(0xffffff);
const distance = 10;
const prev = new Phaser.Math.Vector2();
let pipe = 1;
let points = [];
this.input.on('pointerdown', (pointer) => {
points = [];
prev.x = pointer.x;
prev.y = pointer.y;
points.push(new Phaser.Math.Vector2(pointer.x, pointer.y));
debug.fillRect(pointer.x, pointer.y, 2, 2);
});
this.input.on('pointermove', (pointer) => {
if (pointer.isDown)
{
const x = pointer.x;
const y = pointer.y;
if (Phaser.Math.Distance.Between(x, y, prev.x, prev.y) > distance)
{
prev.x = x;
prev.y = y;
points.push(new Phaser.Math.Vector2(pointer.x, pointer.y));
debug.fillRect(pointer.x, pointer.y, 2, 2);
}
}
});
this.input.on('pointerup', (pointer) => {
debug.clear();
const rope = this.add.rope(0, 0, 'pipe' + pipe, null, points);
this.ropes.push(rope);
pipe++;
if (pipe === 5)
{
pipe = 1;
}
});
this.add.text(10, 10, 'Draw with the mouse', { font: '16px Courier', fill: '#ffffff' }).setShadow(1, 1).setDepth(1);
}
update ()
{
this.count += 0.1;
this.ropes.forEach((rope) => {
let points = rope.points;
for (let i = 0; i < points.length; i++)
{
if (rope.horizontal)
{
points[i].y += Math.sin(i * 0.15 + this.count) * 2;
}
else
{
points[i].x += Math.sin(i * 0.25 + this.count) * 2;
}
}
rope.setDirty();
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
let game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
this.ropes = [];
this.count = 0;
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('pipe1', 'assets/rope/pipe1.png');
this.load.image('pipe2', 'assets/rope/pipe2.png');
this.load.image('pipe3', 'assets/rope/pipe3.png');
this.load.image('pipe4', 'assets/rope/phaser3-logo.png');
}
create ()
{
const debug = this.add.graphics().fillStyle(0xffffff);
const distance = 10;
const prev = new Phaser.Math.Vector2();
let pipe = 1;
let points = [];
this.input.on('pointerdown', (pointer) => {
points = [];
prev.x = pointer.x;
prev.y = pointer.y;
points.push(new Phaser.Math.Vector2(pointer.x, pointer.y));
debug.fillRect(pointer.x, pointer.y, 2, 2);
});
this.input.on('pointermove', (pointer) => {
if (pointer.isDown)
{
const x = pointer.x;
const y = pointer.y;
if (Phaser.Math.Distance.Between(x, y, prev.x, prev.y) > distance)
{
prev.x = x;
prev.y = y;
points.push(new Phaser.Math.Vector2(pointer.x, pointer.y));
debug.fillRect(pointer.x, pointer.y, 2, 2);
}
}
});
this.input.on('pointerup', (pointer) => {
debug.clear();
const rope = this.add.rope(0, 0, 'pipe' + pipe, null, points);
this.ropes.push(rope);
pipe++;
if (pipe === 5)
{
pipe = 1;
}
});
this.add.text(10, 10, 'Draw with the mouse', { font: '16px Courier', fill: '#ffffff' }).setShadow(1, 1).setDepth(1);
}
update ()
{
this.count += 0.1;
this.ropes.forEach((rope) => {
let points = rope.points;
for (let i = 0; i < points.length; i++)
{
if (rope.horizontal)
{
points[i].y += Math.sin(i * 0.15 + this.count) * 2;
}
else
{
points[i].x += Math.sin(i * 0.25 + this.count) * 2;
}
}
rope.setDirty();
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
let game = new Phaser.Game(config);