var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
backgroundColor: '#0072bc',
width: 800,
height: 600,
dom: {
createContainer: true
},
physics: {
default: 'arcade',
arcade: {
debug: true
}
},
scene: {
preload: preload,
create: create,
update: update
}
};
var cursors;
var player;
var element;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
cursors = this.input.keyboard.createCursorKeys();
element = this.add.dom(400, 300, 'div', 'font-size: 96px', '💩').setOrigin(0);
this.physics.add.existing(element, false);
element.body.setCollideWorldBounds(true);
}
function update ()
{
element.body.setVelocity(0);
if (cursors.left.isDown)
{
element.body.setVelocityX(-300);
}
else if (cursors.right.isDown)
{
element.body.setVelocityX(300);
}
if (cursors.up.isDown)
{
element.body.setVelocityY(-300);
}
else if (cursors.down.isDown)
{
element.body.setVelocityY(300);
}
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
backgroundColor: '#0072bc',
width: 800,
height: 600,
dom: {
createContainer: true
},
physics: {
default: 'arcade',
arcade: {
debug: true
}
},
scene: {
preload: preload,
create: create,
update: update
}
};
var cursors;
var player;
var element;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
cursors = this.input.keyboard.createCursorKeys();
element = this.add.dom(400, 300, 'div', 'font-size: 96px', '💩').setOrigin(0);
this.physics.add.existing(element, false);
element.body.setCollideWorldBounds(true);
}
function update ()
{
element.body.setVelocity(0);
if (cursors.left.isDown)
{
element.body.setVelocityX(-300);
}
else if (cursors.right.isDown)
{
element.body.setVelocityX(300);
}
if (cursors.up.isDown)
{
element.body.setVelocityY(-300);
}
else if (cursors.down.isDown)
{
element.body.setVelocityY(300);
}
}