var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#010101',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var container;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('lemming', 'assets/sprites/lemming.png');
}
function create ()
{
// Here we've got 1 of each game object:
var image = this.add.image(0, 0, 'lemming');
var text = this.add.text(60, 0, 'Oh No!', { font: '16px Courier', fill: '#00ff00' });
container = this.add.container(200, 300, [ image, text ]);
}
function update ()
{
container.rotation += 0.01;
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#010101',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var container;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('lemming', 'assets/sprites/lemming.png');
}
function create ()
{
// Here we've got 1 of each game object:
var image = this.add.image(0, 0, 'lemming');
var text = this.add.text(60, 0, 'Oh No!', { font: '16px Courier', fill: '#00ff00' });
container = this.add.container(200, 300, [ image, text ]);
}
function update ()
{
container.rotation += 0.01;
}