var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#010101',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var ts;
var iter = 0;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mushroom', 'assets/sprites/mushroom2.png');
}
function create ()
{
// Our container
var container = this.add.container(400, 300).setName('conty');
ts = this.add.tileSprite(0, 0, 400, 600, 'mushroom').setName('tiley');
container.add(ts);
var image = this.add.image(0, 0, 'mushroom').setName('mushy').setScale(4);
container.add(image);
this.input.on('pointerup', function () {
this.scene.stop();
}, this);
}
function update ()
{
ts.tilePositionX = Math.cos(-iter) * 400;
ts.tilePositionY = Math.sin(-iter) * 400;
iter += 0.01;
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#010101',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var ts;
var iter = 0;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mushroom', 'assets/sprites/mushroom2.png');
}
function create ()
{
// Our container
var container = this.add.container(400, 300).setName('conty');
ts = this.add.tileSprite(0, 0, 400, 600, 'mushroom').setName('tiley');
container.add(ts);
var image = this.add.image(0, 0, 'mushroom').setName('mushy').setScale(4);
container.add(image);
this.input.on('pointerup', function () {
this.scene.stop();
}, this);
}
function update ()
{
ts.tilePositionX = Math.cos(-iter) * 400;
ts.tilePositionY = Math.sin(-iter) * 400;
iter += 0.01;
}