Container Input Test

var config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    backgroundColor: '#010101',
    parent: 'phaser-example',
    pixelArt: true,
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
    this.load.spritesheet('mummy', 'assets/sprites/metalslug_mummy37x45.png', { frameWidth: 37, frameHeight: 45, endFrame: 17 });
}

function create ()
{
    this.anims.create({
        key: 'run',
        frames: 'mummy',
        frameRate: 20,
        repeat: -1
    });

    container = this.add.container(-100, 0);

    container.setScale(2);

    var sprites = [];

    var x = 0;
    var y = 50;

    for (var i = 1; i <= 18; i++)
    {
        var sprite = this.add.sprite(x, y, 'mummy').play('run').setInteractive();

        y += 100;

        sprites.push(sprite);

        if (i % 3 === 0)
        {
            x -= 100;
            y = 50;
        }
    }
    
    container.add(sprites);

    this.tweens.add({
        targets: container,
        x: 1800,
        duration: 20000,
        repeat: -1
    });

    this.input.on('gameobjectup', function (pointer, gameObject) {

        gameObject.setTint(Math.random() * 0xffffff)

    });

    this.add.text(10, 10, 'Click sprites to interact', { font: '16px Courier', fill: '#00ff00' });
}