var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var images = [];
var game = new Phaser.Game(config);
var iter = 0;
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json');
}
function create ()
{
var frames = ['atari400', 'bunny', 'cokecan', 'copy-that-floppy', 'hotdog'];
for (var i = 0; i < frames.length; ++i)
{
images[i] = this.add.tileSprite(i * 160, 0, 160, 600, 'atlas', frames[i]);
images[i].originX = 0;
images[i].originY = 0;
}
}
function update ()
{
var x = 1;
for (var i = 0; i < images.length; ++i)
{
images[i].tilePositionX += x;
x *= -1;
}
iter += 0.01;
}
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var images = [];
var game = new Phaser.Game(config);
var iter = 0;
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json');
}
function create ()
{
var frames = ['atari400', 'bunny', 'cokecan', 'copy-that-floppy', 'hotdog'];
for (var i = 0; i < frames.length; ++i)
{
images[i] = this.add.tileSprite(i * 160, 0, 160, 600, 'atlas', frames[i]);
images[i].originX = 0;
images[i].originY = 0;
}
}
function update ()
{
var x = 1;
for (var i = 0; i < images.length; ++i)
{
images[i].tilePositionX += x;
x *= -1;
}
iter += 0.01;
}