class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json');
}
create ()
{
const blitter = this.add.blitter(100, 200, 'atlas');
const frameAtari = this.textures.getFrame('atlas', 'atari400');
const frameBunny = this.textures.getFrame('atlas', 'bunny');
const frameCokecan = this.textures.getFrame('atlas', 'cokecan');
const frameFloppy = this.textures.getFrame('atlas', 'copy-that-floppy');
const frameHotdog = this.textures.getFrame('atlas', 'hotdog');
blitter.create(0, 0, frameAtari);
blitter.create(100, 0, frameBunny);
blitter.create(200, 0, frameCokecan);
blitter.create(300, 0, frameFloppy);
blitter.create(400, 0, frameHotdog);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: [ Example ]
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json');
}
create ()
{
const blitter = this.add.blitter(100, 200, 'atlas');
const frameAtari = this.textures.getFrame('atlas', 'atari400');
const frameBunny = this.textures.getFrame('atlas', 'bunny');
const frameCokecan = this.textures.getFrame('atlas', 'cokecan');
const frameFloppy = this.textures.getFrame('atlas', 'copy-that-floppy');
const frameHotdog = this.textures.getFrame('atlas', 'hotdog');
blitter.create(0, 0, frameAtari);
blitter.create(100, 0, frameBunny);
blitter.create(200, 0, frameCokecan);
blitter.create(300, 0, frameFloppy);
blitter.create(400, 0, frameHotdog);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: [ Example ]
};
const game = new Phaser.Game(config);