var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var rt;
var particles;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
function create ()
{
particles = this.add.particles('flares');
particles.createEmitter({
frame: 'blue',
x: 400,
y: 300,
lifespan: 2000,
speed: { min: 400, max: 600 },
angle: 0,
gravityY: 300,
scale: { start: 0.4, end: 0 },
quantity: 2,
blendMode: 'ADD'
});
particles.setVisible(false);
rt = this.add.renderTexture(0, 0, 800, 600);
}
function update ()
{
rt.camera.rotation -= 0.01;
rt.clear();
rt.draw(particles, 0, 0);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var rt;
var particles;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
function create ()
{
particles = this.add.particles('flares');
particles.createEmitter({
frame: 'blue',
x: 400,
y: 300,
lifespan: 2000,
speed: { min: 400, max: 600 },
angle: 0,
gravityY: 300,
scale: { start: 0.4, end: 0 },
quantity: 2,
blendMode: 'ADD'
});
particles.setVisible(false);
rt = this.add.renderTexture(0, 0, 800, 600);
}
function update ()
{
rt.camera.rotation -= 0.01;
rt.clear();
rt.draw(particles, 0, 0);
}