var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var rt; var blitter; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('atari', 'assets/sprites/atari130xe.png'); } function create () { blitter = this.add.blitter(0, 0, 'atari').setVisible(false); blitter.create(0, 0); rt = this.add.renderTexture(0, 0, 800, 600); } function update () { rt.camera.rotation -= 0.01; rt.clear(); rt.draw(blitter, 0, 0); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var rt; var blitter; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('atari', 'assets/sprites/atari130xe.png'); } function create () { blitter = this.add.blitter(0, 0, 'atari').setVisible(false); blitter.create(0, 0); rt = this.add.renderTexture(0, 0, 800, 600); } function update () { rt.camera.rotation -= 0.01; rt.clear(); rt.draw(blitter, 0, 0); }