var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('brush', 'assets/sprites/brush1.png'); } function create () { var rt = this.add.renderTexture(0, 0, 800, 600); var brush = this.textures.getFrame('brush'); var hsv = Phaser.Display.Color.HSVColorWheel(); var i = 0; this.input.on('pointermove', function (pointer) { if (pointer.isDown) { rt.draw(brush, pointer.x - 32, pointer.y - 32, 1, hsv[i].color); i++; if (i === 360) { i = 0; } } }, this); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('brush', 'assets/sprites/brush1.png'); } function create () { var rt = this.add.renderTexture(0, 0, 800, 600); var brush = this.textures.getFrame('brush'); var hsv = Phaser.Display.Color.HSVColorWheel(); var i = 0; this.input.on('pointermove', function (pointer) { if (pointer.isDown) { rt.draw(brush, pointer.x - 32, pointer.y - 32, 1, hsv[i].color); i++; if (i === 360) { i = 0; } } }, this); }