var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('ayu', 'assets/pics/ayu.png'); } function create () { var rt = this.add.renderTexture(0, 0, 1400, 1200); rt.fill(0x2d2d2d); for (var y = 0; y < 4; y++) { for (var x = 0; x < 4; x++) { rt.draw('ayu', x * 404, y * 371); } } var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, acceleration: 0.06, drag: 0.0005, maxSpeed: 1.0 }; controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig); this.add.text(10, 10, 'Cursors to move', { font: '16px Courier', fill: '#ffffff' }).setScrollFactor(0); } function update (time, delta) { controls.update(delta); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('ayu', 'assets/pics/ayu.png'); } function create () { var rt = this.add.renderTexture(0, 0, 1400, 1200); rt.fill(0x2d2d2d); for (var y = 0; y < 4; y++) { for (var x = 0; x < 4; x++) { rt.draw('ayu', x * 404, y * 371); } } var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, acceleration: 0.06, drag: 0.0005, maxSpeed: 1.0 }; controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig); this.add.text(10, 10, 'Cursors to move', { font: '16px Courier', fill: '#ffffff' }).setScrollFactor(0); } function update (time, delta) { controls.update(delta); }