var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { create: create, update: update } }; var rt; var text; var game = new Phaser.Game(config); function create () { text = this.add.text(0, 0, 'Hello from a\nRender Texture').setFontSize(48); text.setVisible(false); rt = this.add.renderTexture(0, 0, 800, 600); } function update () { rt.camera.rotation -= 0.01; rt.clear(); rt.draw(text, 400, 300); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { create: create, update: update } }; var rt; var text; var game = new Phaser.Game(config); function create () { text = this.add.text(0, 0, 'Hello from a\nRender Texture').setFontSize(48); text.setVisible(false); rt = this.add.renderTexture(0, 0, 800, 600); } function update () { rt.camera.rotation -= 0.01; rt.clear(); rt.draw(text, 400, 300); }