var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#2d2d88',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('brush', 'assets/sprites/apple.png');
}
function create ()
{
var rt = this.add.renderTexture(0, 0, 800, 800);
var brush = this.add.image(0, 0, 'brush');
rt.beginDraw();
for (var i = 0; i < 512; i++)
{
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
rt.batchDraw(brush, x, y);
}
rt.endDraw();
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#2d2d88',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('brush', 'assets/sprites/apple.png');
}
function create ()
{
var rt = this.add.renderTexture(0, 0, 800, 800);
var brush = this.add.image(0, 0, 'brush');
rt.beginDraw();
for (var i = 0; i < 512; i++)
{
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
rt.batchDraw(brush, x, y);
}
rt.endDraw();
}