var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var rt = this.add.renderTexture(0, 0, 800, 600);
var circle = this.add.circle(200, 200, 80, 0x6666ff);
// var rect = this.add.rectangle(0, 0, 100, 100, 0xff0000);
rt.draw(circle, 300, 300);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var rt = this.add.renderTexture(0, 0, 800, 600);
var circle = this.add.circle(200, 200, 80, 0x6666ff);
// var rect = this.add.rectangle(0, 0, 100, 100, 0xff0000);
rt.draw(circle, 300, 300);
}