var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { create: create } }; var game = new Phaser.Game(config); function create () { var rt = this.add.renderTexture(0, 0, 800, 600); var circle = this.add.circle(200, 200, 80, 0x6666ff); // var rect = this.add.rectangle(0, 0, 100, 100, 0xff0000); rt.draw(circle, 300, 300); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { create: create } }; var game = new Phaser.Game(config); function create () { var rt = this.add.renderTexture(0, 0, 800, 600); var circle = this.add.circle(200, 200, 80, 0x6666ff); // var rect = this.add.rectangle(0, 0, 100, 100, 0xff0000); rt.draw(circle, 300, 300); }