var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var rt1; var rt2; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('bunny', 'assets/sprites/bunny.png'); this.load.image('grid', 'assets/sprites/128x128-v2.png'); } function create () { var gridFrame = this.textures.getFrame('grid'); var gridImage = this.add.image(0, 0, 'grid').setVisible(false).setOrigin(0); rt1 = this.add.renderTexture(0, 0, 800, 600); rt1.draw(gridFrame, 0, 0); rt1.draw(gridImage, 128, 0); rt1.draw(gridFrame, 256, 0); // rt2 = this.add.renderTexture(200, 200, 800, 600); // rt2.draw(bob, 200, 200); // rt2.draw(rt2, 0, 0); } function update () { // rt.camera.rotation -= 0.01; // rt.clear(); // rt.draw(graphics, 0, 0); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var rt1; var rt2; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('bunny', 'assets/sprites/bunny.png'); this.load.image('grid', 'assets/sprites/128x128-v2.png'); } function create () { var gridFrame = this.textures.getFrame('grid'); var gridImage = this.add.image(0, 0, 'grid').setVisible(false).setOrigin(0); rt1 = this.add.renderTexture(0, 0, 800, 600); rt1.draw(gridFrame, 0, 0); rt1.draw(gridImage, 128, 0); rt1.draw(gridFrame, 256, 0); // rt2 = this.add.renderTexture(200, 200, 800, 600); // rt2.draw(bob, 200, 200); // rt2.draw(rt2, 0, 0); } function update () { // rt.camera.rotation -= 0.01; // rt.clear(); // rt.draw(graphics, 0, 0); }