var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', 'assets/ui/undersea-bg.png');
this.load.spritesheet('fish', 'assets/sprites/fish-136x80.png', { frameWidth: 136, frameHeight: 80 });
}
function create ()
{
this.add.image(400, 300, 'bg');
var particles = this.add.particles('fish');
particles.createEmitter({
frame: { frames: [ 0, 1, 2 ], cycle: true },
x: -70,
y: { start: 100, end: 500, steps: 8 },
lifespan: 5000,
speedX: 200,
frequency: 500
});
}
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', 'assets/ui/undersea-bg.png');
this.load.spritesheet('fish', 'assets/sprites/fish-136x80.png', { frameWidth: 136, frameHeight: 80 });
}
function create ()
{
this.add.image(400, 300, 'bg');
var particles = this.add.particles('fish');
particles.createEmitter({
frame: { frames: [ 0, 1, 2 ], cycle: true },
x: -70,
y: { start: 100, end: 500, steps: 8 },
lifespan: 5000,
speedX: 200,
frequency: 500
});
}