Child Blend Mode

class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('grid', 'assets/pics/uv-grid-diag.png');
        this.load.image('logo', 'assets/sprites/phaser3-logo.png');
    }

    create ()
    {
        this.add.image(400, 300, 'grid');

        const image0 = this.add.image(0, -200, 'logo').setBlendMode(Phaser.BlendModes.ADD);
        const image1 = this.add.image(0, 0, 'logo').setBlendMode(Phaser.BlendModes.DIFFERENCE);
        const image2 = this.add.image(0, 200, 'logo').setBlendMode(Phaser.BlendModes.COLOR_DODGE);

        const container = this.add.container(400, 300, [ image0, image1, image2 ]);

        //  If the Container has a blend mode set it will override the children
        //  Un-comment the following line and the child blend modes will be replaced by the Containers

        // container.setBlendMode(Phaser.BlendModes.MULTIPLY);
    }
}

const config = {
    type: Phaser.CANVAS,
    width: 800,
    height: 600,
    backgroundColor: '#010101',
    parent: 'phaser-example',
    scene: Example
};

const game = new Phaser.Game(config);