var config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var graphics = this.add.graphics();
graphics.lineStyle(50, 0xffffff);
graphics.beginPath();
graphics.arc(400, 300, 200, Phaser.Math.DegToRad(0), Phaser.Math.DegToRad(360), false, 0.02);
graphics.strokePath();
graphics.closePath();
graphics.beginPath();
graphics.lineStyle(40, 0xff00ff);
graphics.arc(400, 300, 200, Phaser.Math.DegToRad(0), Phaser.Math.DegToRad(360), true, 0.02);
graphics.strokePath();
graphics.closePath();
}
var config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var graphics = this.add.graphics();
graphics.lineStyle(50, 0xffffff);
graphics.beginPath();
graphics.arc(400, 300, 200, Phaser.Math.DegToRad(0), Phaser.Math.DegToRad(360), false, 0.02);
graphics.strokePath();
graphics.closePath();
graphics.beginPath();
graphics.lineStyle(40, 0xff00ff);
graphics.arc(400, 300, 200, Phaser.Math.DegToRad(0), Phaser.Math.DegToRad(360), true, 0.02);
graphics.strokePath();
graphics.closePath();
}