var config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var graphics = this.add.graphics();
graphics.fillStyle(0xffff00, 1);
graphics.fillRect(100, 100, 256, 256);
graphics.fillStyle(0xff00ff, 0.5);
graphics.fillRect(300, 200, 256, 256);
graphics.fillStyle(0x00ff00, 1);
graphics.fillTriangle(200, 200, 400, 50, 500, 300);
}
var config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var graphics = this.add.graphics();
graphics.fillStyle(0xffff00, 1);
graphics.fillRect(100, 100, 256, 256);
graphics.fillStyle(0xff00ff, 0.5);
graphics.fillRect(300, 200, 256, 256);
graphics.fillStyle(0x00ff00, 1);
graphics.fillTriangle(200, 200, 400, 50, 500, 300);
}