var config = { type: Phaser.WEBGL, parent: 'phaser-example', backgroundColor: '#2d2d66', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var starGraphics; var lineRectangle; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('pic', 'assets/sprites/phaser2.png'); } function create() { this.add.image(400, 300, 'pic'); starGraphics = this.add.graphics({x: 400, y: 300}); drawStar(starGraphics, 0, 0, 5, 200, 100, 0xFFFF00, 0xFF0000); starGraphics.rotation = Math.random(); lineRectangle = this.add.graphics({x: 400, y: 300}); lineRectangle.lineStyle(5, 0x0000FF, 1.0); lineRectangle.fillStyle(0x0000FF, 1.0); lineRectangle.strokeRect(-100, -100, 200, 200); } function update() { lineRectangle.rotation += 0.01; starGraphics.rotation -= 0.01; starGraphics.scaleX = 0.8 + Math.abs(Math.sin(starGraphics.rotation)); starGraphics.scaleY = 0.8 + Math.abs(Math.sin(starGraphics.rotation)); } function drawStar (graphics, cx, cy, spikes, outerRadius, innerRadius, color, lineColor) { var rot = Math.PI / 2 * 3; var x = cx; var y = cy; var step = Math.PI / spikes; graphics.lineStyle(5, lineColor, 1.0); graphics.fillStyle(color, 1.0); graphics.beginPath(); graphics.moveTo(cx, cy - outerRadius); for (i = 0; i < spikes; i++) { x = cx + Math.cos(rot) * outerRadius; y = cy + Math.sin(rot) * outerRadius; graphics.lineTo(x, y); rot += step; x = cx + Math.cos(rot) * innerRadius; y = cy + Math.sin(rot) * innerRadius; graphics.lineTo(x, y); rot += step; } graphics.lineTo(cx, cy - outerRadius); graphics.closePath(); graphics.strokePath(); graphics.fillPath(); }
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var config = { type: Phaser.WEBGL, parent: 'phaser-example', backgroundColor: '#2d2d66', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var starGraphics; var lineRectangle; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('pic', 'assets/sprites/phaser2.png'); } function create() { this.add.image(400, 300, 'pic'); starGraphics = this.add.graphics({x: 400, y: 300}); drawStar(starGraphics, 0, 0, 5, 200, 100, 0xFFFF00, 0xFF0000); starGraphics.rotation = Math.random(); lineRectangle = this.add.graphics({x: 400, y: 300}); lineRectangle.lineStyle(5, 0x0000FF, 1.0); lineRectangle.fillStyle(0x0000FF, 1.0); lineRectangle.strokeRect(-100, -100, 200, 200); } function update() { lineRectangle.rotation += 0.01; starGraphics.rotation -= 0.01; starGraphics.scaleX = 0.8 + Math.abs(Math.sin(starGraphics.rotation)); starGraphics.scaleY = 0.8 + Math.abs(Math.sin(starGraphics.rotation)); } function drawStar (graphics, cx, cy, spikes, outerRadius, innerRadius, color, lineColor) { var rot = Math.PI / 2 * 3; var x = cx; var y = cy; var step = Math.PI / spikes; graphics.lineStyle(5, lineColor, 1.0); graphics.fillStyle(color, 1.0); graphics.beginPath(); graphics.moveTo(cx, cy - outerRadius); for (i = 0; i < spikes; i++) { x = cx + Math.cos(rot) * outerRadius; y = cy + Math.sin(rot) * outerRadius; graphics.lineTo(x, y); rot += step; x = cx + Math.cos(rot) * innerRadius; y = cy + Math.sin(rot) * innerRadius; graphics.lineTo(x, y); rot += step; } graphics.lineTo(cx, cy - outerRadius); graphics.closePath(); graphics.strokePath(); graphics.fillPath(); }