var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { create: create } }; var game = new Phaser.Game(config); function create () { var graphics = this.add.graphics(); graphics.fillGradientStyle(0xff0000, 0x00ff00, 0x0000ff, 0xffff00, 1); graphics.fillRect(100, 100, 256, 256); graphics.fillGradientStyle(0xff0000, 0xff0000, 0xffff00, 0xffff00, 1); graphics.fillRect(250, 200, 400, 256); graphics.fillStyle(0x00ff00, 0.5); graphics.fillRect(550, 300, 160, 256); }
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var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { create: create } }; var game = new Phaser.Game(config); function create () { var graphics = this.add.graphics(); graphics.fillGradientStyle(0xff0000, 0x00ff00, 0x0000ff, 0xffff00, 1); graphics.fillRect(100, 100, 256, 256); graphics.fillGradientStyle(0xff0000, 0xff0000, 0xffff00, 0xffff00, 1); graphics.fillRect(250, 200, 400, 256); graphics.fillStyle(0x00ff00, 0.5); graphics.fillRect(550, 300, 160, 256); }