var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { create: create } }; var game = new Phaser.Game(config); function create () { var graphics = this.add.graphics(); graphics.lineGradientStyle(8, 0xff0000, 0x0000ff, 0xff0000, 0x0000ff, 1); graphics.strokeTriangle(200, 200, 400, 50, 500, 300); graphics.lineGradientStyle(6, 0xffff00, 0xff00ff, 0xff0000, 0x0000ff, 1); graphics.strokeTriangle(60, 500, 60, 400, 500, 500); }
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var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { create: create } }; var game = new Phaser.Game(config); function create () { var graphics = this.add.graphics(); graphics.lineGradientStyle(8, 0xff0000, 0x0000ff, 0xff0000, 0x0000ff, 1); graphics.strokeTriangle(200, 200, 400, 50, 500, 300); graphics.lineGradientStyle(6, 0xffff00, 0xff00ff, 0xff0000, 0x0000ff, 1); graphics.strokeTriangle(60, 500, 60, 400, 500, 500); }